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Autodesk
Audited, Documented, Designed, & Delivered features and assets for Maya, 3DS Max, Shotgrid, Arnold, and LookdevX, in addition to the cloud products

I'm under NDA to show these projects in my portfolio. But I can briefly shine some light.

Icons Audit

I went through an extensive audit of 600+ Maya and 3DS Max viewport icons. The goal of this audit was to find opportunities for alignment with the Autodesk core design system; Weave, and document digestible data for the design system and other core teams to access.

Arnold, LookdevX, ShotGrid icons redesign

As a visual designer, I was assigned with a task to completely redesign Arnold, Shotgrid, a.k.a. Flow Production Tracking icons, for the 2025 release. The task involved designing appropriate metaphors for each piece of functionality. Additionally, I solved UX problems for LookdevX.

Designed and delivered Autodesk's cloud Retopology service 

This was a unique project for me. I was a UX and a Visual Experience designer. Due to the lack of a design resource, I stepped forward to request my design manager to allow me to showcase my UX skills alongside my visuals. I designed journeys and user workflows, created wireframes, and then solidified them with visual designs, which were later delivered and launched. Finally, I validated assumptions with alpha and beta releases and created a backlog of user feedback, some of which was later implemented into the current design.

Happy to chat more:) 

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